Date: Thursday 28th - Friday 29th November 2019
Trainer: Verena Resch
Description: This workshop teaches basics in graphic design, thus giving you the tools to create your own visual identity as a scientist and communicate your results. First module focuses on the basics of graphic design. These include colour theory and colour systems, image formats (e.g., vector and pixel format) and typography. Furthermore, we will get to the bottom of modern graphic design and break it down to the basic concepts. The goal is to learn how to apply these concepts to your daily life as a scientist.
Second module will cover basisc of 3D-rendering. Most of you taped into this topic when using, for example, Pymol or Chem3D for rendering. These programs are perfect when you only want to create one single 3D molecule or protein. However, if you want to spoil your molecule or protein with a complete “photo shoot” including perfect lighting and a suiting surrounding, we need some advanced rendering technique.